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Retro Pixel Adventure
48-hour game jam entry: retro-style platformer with procedural levels
Description
A retro-inspired platformer created during a 48-hour game jam.
Features procedurally generated levels, pixel-perfect collision detection,
and a chiptune soundtrack. Built from scratch using custom engine.
Technologies utilisées
JavaScriptCanvas APIWeb Audio API
Fonctionnalités principales
- ▸Procedural level generation algorithm
- ▸Custom physics engine for platforming
- ▸Retro CRT shader effect
- ▸Original chiptune music
Défis techniques
- ▸Implementing precise pixel-perfect collisions
- ▸Creating procedural levels that are fun and fair
- ▸Time constraint management during game jam
Visuels


Liens
Scène 3D: PixelScene
(À implémenter avec Three.js)